AI Insights · Timothy · October 2024
Top 5 Cooking Games on Android in Qatar Q3 2024
Discover the performance trends of the leading cooking games on Android in Qatar during Q3 2024, with data insights from Sensor Tower.
In the third quarter of 2024, the leading cooking games on the Android platform in Qatar exhibited diverse performance trends, providing fascinating insights into user engagement and monetization strategies. This data, sourced from Sensor Tower, highlights the weekly fluctuations in downloads, revenue, and active users for the top five games in this category.
Gossip Harbor: Merge & Story by Microfun Limited showed a significant increase in both revenue and user engagement. Weekly revenue rose steadily from approximately $216 in early July to a peak of about $1.2K in mid-September, indicating strong monetization growth. Weekly downloads also saw a rise, with a noticeable spike to 312 downloads in the week of August 19. The game maintained a robust user base, with active users climbing from around 1.6K to over 2.9K by mid-September.
Eatventure from Lessmore UG had varied performance metrics. Revenue started at $81 and peaked at $409 in mid-September, while downloads reached a high of 169 in late August. The active user count remained relatively stable throughout the quarter, fluctuating slightly around the 1.2K mark.
Merge Cooking: Theme Restaurant by Happibits Game experienced a moderate revenue trend, beginning at $56 and ending the quarter at around $60. Downloads were relatively low, with a maximum of 28 downloads in early September. Active users showed a slight decline, ending the quarter with around 109 users.
Cooking Madness: A Chef's Game from ZenLife Games Ltd enjoyed consistent engagement, with weekly downloads peaking at 365 in the week of August 19. Revenue saw a modest increase, reaching $136 in mid-September. The active user count remained strong, consistently hovering around the 3.8K mark.
Finally, My Cafe — Restaurant Game by Melsoft Games Ltd showed stable metrics. Revenue fluctuated between $7 and $122, while downloads peaked at 135 in late July. Active users saw an increase to 241 in late July before stabilizing around 200 by the end of the quarter.
For more detailed insights into these games and their market performance, visit Sensor Tower.